Large Underground
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Swampfox
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I've recently made a few very large mountain maps, and I'm quite irritated with the massive underground that is created, it being nearly 200 units deep on a 512 depth map. I've messed with the 'Ground Height" slider, but it does nothing but f*** up the map pretty bad.

Does anyone have a solution to this problem? If I could make the underground portion of the map only like 50-100 units, with like 400+ of airspace, that would be great....
Thanks!