Resolved?: Survival Saving
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Ekuto
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I'm using the World of Minecraft client to play Survival offline, when I don't have internet access.
The only problem, the saves that World of Minecraft makes don't work properly.
I can save while on minecraft.net no problem, & the saves work when I load them while using the client.
Whenever I attempt to save, I get this java error:

java.io.NotSerializableException: KDirection
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.writeObject(Unknown Source)
at java.util.ArrayList.writeObject(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at java.io.ObjectStreamClass.invokeWriteObject(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.writeObject(Unknown Source)
at com.mojang.minecraft.level.a.a(Unknown Source)
at com.mojang.minecraft.level.a.a(Unknown Source)
at com.mojang.minecraft.e.k.a(Unknown Source)
at com.mojang.minecraft.e.q.c(Unknown Source)
at com.mojang.minecraft.l.e(Unknown Source)
at com.mojang.minecraft.l.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

0neWingedAngel
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when did the client play survival mode?

i did not know it could do this.

Ekuto
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Copying the survival jar into

Copying the survival jar into the clients lib allows you to play.
The survival jar is in your %temp% folder.

0neWingedAngel
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you rock

you rock out loud, does this mean i just load new map to be in survivlal?

Ekuto
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Yeah. Once it's loaded just

Yeah. Once it's loaded just click Ok at the login, then Ok at the bottom without selecting a server.
Boom, you're in Survival.
Don't have too much fun though, you can't save, heh.

baroch37212
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Where

Where is the Jar in the folder

Ekuto
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Heh, this is turning into a

Heh, this is turning into a 'how to play survival' thread.
Mine is:
%temp%\minecraft.net\Minecraft_creeper_test

Edit:
You also obviously would have to have loaded Survival for it to be in your temp folder.

baroch37212
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When i put it in...

When i put it in do can i chose when i run the client to play Survival and Creative?

And you should make a thread like that. ive met alot of people who want to do that.

Ekuto
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All you need to do is rename

All you need to do is rename the .jar to something you'll remember.
Like Survivalminecraft.jar.
Then rename it when you wanna play Survival.

Baca2
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lets go back on topic shall

lets go back on topic shall we? ill make a topic and teach you how to do it